#pragma once
#include <graphics.h>
#include "main.h"
#include "ActiveBallRunning.h"



extern int Color_Map[10];
extern void drawtile(int x, int y, int w, int h, int d, int color);

class DiscRunning
{
public:
	DiscRunning(void);
	~DiscRunning(void);
	void init();
	
	ActiveBallRunning m_ball;
	int m_status;
};

